When the Pokémon deals damage with its moves, there is a 10% chance that targets will flinch.
This Pokémon's damaging moves have a 10% chance to make the target flinch with each hit if they do not already cause flinching as a secondary effect. This ability does not stack with a held item. Overworld: The wild encounter rate is halved while this Pokémon is first in the party.
| ポケモン | タイプ | HP | 攻撃 | 防御 | 特攻 | 特防 | 素早 | 合計 | 備考 |
|---|---|---|---|---|---|---|---|---|---|
| Garbodor | どく | 80 | 95 | 82 | 60 | 82 | 75 | 474 |