Orthworm

#968 Orthworm

はがね

種族値

HP 70
こうげき 85
ぼうぎょ 145
とくこう 60
とくぼう 55
すばやさ 65
合計: 480

特性

Ground-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP.
Sand Veil 隠れ特性
Boosts the Pokémon’s evasiveness by 25% in a sandstorm.

覚える技

物理

ノーマル 物理 Giga Impact 威力 150 / 命中 90% / PP 5
The user gains the Recharging status on the turn after this move is used.
ノーマル 物理 Double-Edge 威力 120 / 命中 100% / PP 15
The user takes 1/3 of the damage dealt by this move.
じめん 物理 Earthquake 威力 100 / 命中 100% / PP 10
This move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.
はがね 物理 Iron Tail 威力 100 / 命中 75% / PP 15
Has a 30% chance of lowering the target’s Defense stat by 1 stage.
じめん 物理 High Horsepower 威力 95 / 命中 95% / PP 10
The user fiercely attacks the target using its entire body.
ノーマル 物理 Take Down 威力 90 / 命中 85% / PP 20
A tackle that also hurts the user.
ノーマル 物理 Body Slam 威力 85 / 命中 100% / PP 15
Has a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.
かくとう 物理 Body Press 威力 80 / 命中 100% / PP 10
The damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.
じめん 物理 Dig 威力 80 / 命中 100% / PP 10
The user gains the Underground status on the turn this move is used, then attacks on the following turn.
はがね 物理 Iron Head 威力 80 / 命中 100% / PP 15
Has a 20% chance of making the target flinch.
いわ 物理 Rock Slide 威力 75 / 命中 90% / PP 10
Has a 30% chance of making targets flinch.
じめん 物理 Stomping Tantrum 威力 75 / 命中 100% / PP 10
This move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.

種族値

HP 70
こうげき 85
ぼうぎょ 145
とくこう 60
とくぼう 55
すばやさ 65
合計: 480

覚える技 (44)

名前 タイプ 分類 威力 命中 PP 効果
Giga Impact ノーマル 物理 150 90% 5
The user gains the Recharging status on the turn after this move is used.
Double-Edge ノーマル 物理 120 100% 15
The user takes 1/3 of the damage dealt by this move.
Earthquake じめん 物理 100 100% 10
This move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved.
Iron Tail はがね 物理 100 75% 15
Has a 30% chance of lowering the target’s Defense stat by 1 stage.
High Horsepower じめん 物理 95 95% 10
The user fiercely attacks the target using its entire body.
Take Down ノーマル 物理 90 85% 20
A tackle that also hurts the user.
Body Slam ノーマル 物理 85 100% 15
Has a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.
Body Press かくとう 物理 80 100% 10
The damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat.
Dig じめん 物理 80 100% 10
The user gains the Underground status on the turn this move is used, then attacks on the following turn.
Iron Head はがね 物理 80 100% 15
Has a 20% chance of making the target flinch.
Rock Slide いわ 物理 75 90% 10
Has a 30% chance of making targets flinch.
Stomping Tantrum じめん 物理 75 100% 10
This move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn.
Facade ノーマル 物理 70 100% 20
This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned.
Bulldoze じめん 物理 60 100% 20
Lowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved.
Rock Tomb いわ 物理 60 95% 15
Lowers the target’s Speed stat by 1 stage.
Smack Down いわ 物理 50 100% 15
If the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status.
Tackle ノーマル 物理 40 100% 35
A full-body charge attack.
Sand Tomb じめん 物理 35 85% 15
Gives the target the Bound status.
Rock Blast いわ 物理 25 90% 10
The user attacks 2 to 5 times in a row.
Wrap ノーマル 物理 15 90% 20
Gives the target the Bound status.
Heavy Slam はがね 物理 — 100% 10
The more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit.
Metal Burst はがね 物理 — 100% 10
The user retaliates to deal 150% of the damage it took from an opponent’s move during the turn this move is used.
Hyper Beam ノーマル 特殊 150 90% 5
The user gains the Recharging status on the turn after this move is used.
Steel Beam はがね 特殊 140 95% 5
After attacking, the user takes damage equal to 1/2 of its max HP.
Earth Power じめん 特殊 90 100% 10
Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage.
Flash Cannon はがね 特殊 80 100% 10
Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage.
Tera Blast ノーマル 特殊 80 100% 12
If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user.
Mud Shot じめん 特殊 55 95% 15
Lowers the target’s Speed stat by 1 stage.
Mud-Slap じめん 特殊 20 100% 10
Lowers the target’s accuracy by 1 stage.
Shed Tail ノーマル 変化 0 — 10
The user loses 1/2 of its max HP to create a substitute, then switches out of battle to be replaced by another party Pokémon. The substitute will be hit by moves instead of that Pokémon, and it will vanish when it takes damage equal to 1/4 of the user’s max HP.
Coil どく 変化 — — 20
Boosts the user’s Attack and Defense stats as well as its accuracy by 1 stage.
Curse ゴースト 変化 — — 10
Works differently for ghost-types.
Endure+4 ノーマル 変化 — — 10
During the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
Harden ノーマル 変化 — — 30
Stiffens the body’s muscles to raise DEFENSE.
Helping Hand+5 ノーマル 変化 — — 20
Boosts the power of an ally’s move by 50% during the turn this move is used.
Iron Defense はがね 変化 — — 15
Boosts the user’s Defense stat by 2 stages.
Metal Sound はがね 変化 — 85% 40
Lowers the target’s Sp. Def stat by 2 stages.
Protect+4 ノーマル 変化 — — 10
The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before.
Rest エスパー 変化 — — 5
Fully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full.
Sandstorm いわ 変化 — — 10
Summons a sandstorm for 5 turns.
Sleep Talk ノーマル 変化 — — 10
Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Spikes じめん 変化 — — 20
Gives the opponent’s side the Spikes status.
Stealth Rock いわ 変化 — — 20
Gives the opponent’s side the Stealth Rock status.
Substitute ノーマル 変化 — — 10
The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP.

特性

Ground-type moves do not work on the Pokémon. Instead, they restore 1/4 of its max HP.
Sand Veil 隠れ特性
Boosts the Pokémon’s evasiveness by 25% in a sandstorm.

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