| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 効果 |
|---|---|---|---|---|---|---|
| Focus Punch-3 | かくとう | 物理 | 150 | 100% | 20 | This move fails if the user has already taken damage from a move in the same turn. |
| Giga Impact | ノーマル | 物理 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Head Smash | いわ | 物理 | 150 | 80% | 5 | The user takes 1/2 of the damage dealt by this move. |
| Double-Edge | ノーマル | 物理 | 120 | 100% | 15 | The user takes 1/3 of the damage dealt by this move. |
| Outrage | ドラゴン | 物理 | 120 | 100% | 10 | The user gains the Rampaging status. |
| Superpower | かくとう | 物理 | 120 | 100% | 5 | Lowers the user’s Attack and Defense stats by 1 stage. |
| Thrash | ノーマル | 物理 | 120 | 100% | 10 | The user gains the Rampaging status. |
| Earthquake | じめん | 物理 | 100 | 100% | 10 | This move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved. |
| Hammer Arm | かくとう | 物理 | 100 | 90% | 10 | Lowers the user’s Speed stat by 1 stage. |
| Iron Tail | はがね | 物理 | 100 | 75% | 15 | Has a 30% chance of lowering the target’s Defense stat by 1 stage. |
| Stone Edge | いわ | 物理 | 100 | 80% | 5 | This move has a 1-stage Critical-Hit Ratio Boost. |
| Supercell Slam | でんき | 物理 | 100 | 95% | 15 | If this move misses or fails, the user takes damage equal to 1/2 of its max HP. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit. |
| Rock Climb | ノーマル | 物理 | 90 | 85% | 20 | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| Take Down | ノーマル | 物理 | 90 | 85% | 20 | A tackle that also hurts the user. |
| Body Slam | ノーマル | 物理 | 85 | 100% | 15 | Has a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit. |
| Body Press | かくとう | 物理 | 80 | 100% | 10 | The damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat. |
| Crunch | あく | 物理 | 80 | 100% | 15 | Has a 20% chance of lowering the target’s Defense stat by 1 stage. |
| Dig | じめん | 物理 | 80 | 100% | 10 | The user gains the Underground status on the turn this move is used, then attacks on the following turn. |
| Dragon Claw | ドラゴン | 物理 | 80 | 100% | 15 | Slashes the foe with sharp claws. |
| Iron Head | はがね | 物理 | 80 | 100% | 15 | Has a 20% chance of making the target flinch. |
| Slam | ノーマル | 物理 | 80 | 75% | 20 | Slams the foe with a tail, vine, etc. |
| Strength | ノーマル | 物理 | 80 | 100% | 15 | A powerful physi cal attack. |
| Zen Headbutt | エスパー | 物理 | 80 | 90% | 15 | Has a 20% chance of making the target flinch. |
| Brick Break | かくとう | 物理 | 75 | 100% | 15 | Removes the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. |
| Fire Punch | ほのお | 物理 | 75 | 100% | 15 | Has a 10% chance of burning the target. |
| Rock Slide | いわ | 物理 | 75 | 90% | 10 | Has a 30% chance of making targets flinch. |
| Stomping Tantrum | じめん | 物理 | 75 | 100% | 10 | This move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn. |
| Thunder Punch | でんき | 物理 | 75 | 100% | 15 | Has a 10% chance of paralyzing the target. |
| Chip Away | ノーマル | 物理 | 70 | 100% | 20 | Looking for an opening, the user strikes continually. The target’s stat changes don’t affect this attack’s damage. |
| Facade | ノーマル | 物理 | 70 | 100% | 20 | This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned. |
| Headbutt | ノーマル | 物理 | 70 | 100% | 15 | An attack that may make foe flinch. |
| Secret Power | ノーマル | 物理 | 70 | 100% | 20 | An attack with effects that vary by location. |
| Stomp | ノーマル | 物理 | 65 | 100% | 20 | An attack that may cause flinching. |
| Assurance | あく | 物理 | 60 | 100% | 10 | This move’s power is doubled if the target has already taken damage during the turn this move is used. |
| Avalanche-4 | こおり | 物理 | 60 | 100% | 10 | This move’s power is doubled if the target has already dealt damage to the user with a move in the same turn. |
| Bite | あく | 物理 | 60 | 100% | 25 | Has a 30% chance of making the target flinch. |
| Breaking Swipe | ドラゴン | 物理 | 60 | 100% | 15 | Lowers targets’ Attack stats by 1 stage. |
| Bulldoze | じめん | 物理 | 60 | 100% | 20 | Lowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved. |
| Dragon Tail-6 | ドラゴン | 物理 | 60 | 90% | 10 | If there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random. |
| Rock Tomb | いわ | 物理 | 60 | 95% | 15 | Lowers the target’s Speed stat by 1 stage. |
| Thief | あく | 物理 | 60 | 100% | 25 | If the user is not already holding an item, it steals the target’s held item. |
| Cut | ノーマル | 物理 | 50 | 95% | 30 | Cuts using claws, scythes, etc. |
| Payback | あく | 物理 | 50 | 100% | 10 | This move’s power is doubled if the user attacks after the target. |
| Smack Down | いわ | 物理 | 50 | 100% | 15 | If the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status. |
| Trailblaze | くさ | 物理 | 50 | 100% | 20 | Boosts the user’s Speed stat by 1 stage. |
| Power-Up Punch | かくとう | 物理 | 40 | 100% | 20 | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
| Pursuit | あく | 物理 | 40 | 100% | 20 | Heavily strikes switching POKéMON. |
| Rock Smash | かくとう | 物理 | 40 | 100% | 15 | An attack that may lower DEFENSE. |
| Tackle | ノーマル | 物理 | 40 | 100% | 35 | A full-body charge attack. |
| Rock Blast | いわ | 物理 | 25 | 90% | 10 | The user attacks 2 to 5 times in a row. |
| Endeavor | ノーマル | 物理 | — | 100% | 5 | Deals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s. |
| Fling | あく | 物理 | — | 100% | 10 | This move’s power and effects depend on the user’s held item. The held item is lost after this move is used. |
| Frustration | ノーマル | 物理 | — | 100% | 20 | An attack based on lack of loyalty. |
| Heavy Slam | はがね | 物理 | — | 100% | 10 | The more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit. |
| Natural Gift | ノーマル | 物理 | — | 100% | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| Return | ノーマル | 物理 | — | 100% | 20 | An attack that is based on loyalty. |
| Hyper Beam | ノーマル | 特殊 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Focus Blast | かくとう | 特殊 | 120 | 70% | 5 | Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Blizzard | こおり | 特殊 | 110 | 70% | 5 | Has a 10% chance of freezing targets. This move never misses in snow. |
| Fire Blast | ほのお | 特殊 | 110 | 85% | 5 | Has a 10% chance of burning the target. |
| Thunder | でんき | 特殊 | 110 | 70% | 10 | Has a 30% chance of paralyzing the target. This move never misses in rain and can hit a target that has the Sky-High status. |
| Earth Power | じめん | 特殊 | 90 | 100% | 10 | Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Flamethrower | ほのお | 特殊 | 90 | 100% | 15 | Has a 10% chance of burning the target. |
| Ice Beam | こおり | 特殊 | 90 | 100% | 10 | Has a 10% chance of freezing the target. |
| Surf | みず | 特殊 | 90 | 100% | 15 | This move’s power is doubled against targets that have the Submerged status. |
| Thunderbolt | でんき | 特殊 | 90 | 100% | 15 | Has a 10% chance of paralyzing the target. |
| Uproar | ノーマル | 特殊 | 90 | 100% | 10 | The user gains the Uproar status. |
| Dragon Pulse | ドラゴン | 特殊 | 85 | 100% | 10 | The foe is attacked with a shock wave generated by the user’s gaping mouth. |
| Tera Blast | ノーマル | 特殊 | 80 | 100% | 12 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Ancient Power | いわ | 特殊 | 60 | 100% | 5 | Has a 10% chance of boosting the user’s Attack, Defense, Sp. Atk, Sp. Def, and Speed stats by 1 stage. |
| Hidden Power | ノーマル | 特殊 | 60 | 100% | 15 | The power varies with the POKéMON. |
| Incinerate | ほのお | 特殊 | 60 | 100% | 15 | The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| Round | ノーマル | 特殊 | 60 | 100% | 15 | If multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled. |
| Shock Wave | でんき | 特殊 | 60 | — | 20 | A fast and unavoidable electric attack. |
| Snore | ノーマル | 特殊 | 50 | 100% | 15 | Can be used only if the user is asleep. Has a 30% chance of making the target flinch. |
| Whirlpool | みず | 特殊 | 35 | 85% | 15 | Gives the target the Bound status. This move’s power is doubled if the target has the Submerged status. |
| Mud-Slap | じめん | 特殊 | 20 | 100% | 10 | Lowers the target’s accuracy by 1 stage. |
| Dragon Cheer | ドラゴン | 変化 | 0 | 0% | 15 | Gives allies a Critical-Hit Ratio Boost. Dragon types receive a 2-stage boost. All other types receive a 1-stage boost. |
| Attract | ノーマル | 変化 | — | 100% | 15 | Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown. |
| Captivate | ノーマル | 変化 | — | 100% | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| Confide | ノーマル | 変化 | — | — | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Curse | ゴースト | 変化 | — | — | 10 | Works differently for ghost-types. |
| Double Team | ノーマル | 変化 | — | — | 15 | Boosts the user’s evasiveness by 1 stage. |
| Endure+4 | ノーマル | 変化 | — | — | 10 | During the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Focus Energy | ノーマル | 変化 | — | — | 30 | The user gains a 2-stage Critical-Hit Ratio Boost. |
| Laser Focus | ノーマル | 変化 | — | — | 30 | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Leer | ノーマル | 変化 | — | 100% | 30 | Reduces the foe's DEFENSE. |
| Pain Split | ノーマル | 変化 | — | — | 20 | The user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share. |
| Protect+4 | ノーマル | 変化 | — | — | 10 | The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Rain Dance | みず | 変化 | — | — | 5 | Summons rain for 5 turns. |
| Rest | エスパー | 変化 | — | — | 5 | Fully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full. |
| Roar-6 | ノーマル | 変化 | — | — | 20 | If there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random. |
| Rock Polish | いわ | 変化 | — | — | 20 | Boosts the user’s Speed stat by 2 stages. |
| Sandstorm | いわ | 変化 | — | — | 10 | Summons a sandstorm for 5 turns. |
| Scary Face | ノーマル | 変化 | — | 100% | 10 | Lowers the target’s Speed stat by 2 stages. |
| Screech | ノーマル | 変化 | — | 85% | 40 | Lowers the target’s Defense stat by 2 stages. |
| Sleep Talk | ノーマル | 変化 | — | — | 10 | Can be used only if the user is asleep. The user uses one of the other moves it knows at random. |
| Spite | ゴースト | 変化 | — | 100% | 10 | Removes 4 PP from the move last used by the target. |
| Stealth Rock | いわ | 変化 | — | — | 20 | Gives the opponent’s side the Stealth Rock status. |
| Substitute | ノーマル | 変化 | — | — | 10 | The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. |
| Sunny Day | ほのお | 変化 | — | — | 5 | Summons harsh sunlight for 5 turns. |
| Swagger | ノーマル | 変化 | — | 85% | 15 | Boosts the target’s Attack stat by 2 stages and confuses it. |
| Swords Dance | ノーマル | 変化 | — | — | 20 | Boosts the user’s Attack stat by 2 stages. |
| Toxic | どく | 変化 | — | 90% | 10 | Badly poisons the target. If the user is a Poison type, this move will never miss. |
| Whirlwind-6 | ノーマル | 変化 | — | — | 20 | If there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random. |