| フォーム | HP | こうげき | ぼうぎょ | とくこう | とくぼう | すばやさ | 合計 |
|---|---|---|---|---|---|---|---|
| Base | 89 | 124 | 80 | 55 | 80 | 55 | 483 |
| Mega Golurk | 89 | 159 | 105 | 70 | 105 | 55 | 583 |
| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 効果 |
|---|---|---|---|---|---|---|
| Self-Destruct | ノーマル | 物理 | 200 | 100% | 5 | The user faints upon using this move. |
| Focus Punch-3 | かくとう | 物理 | 150 | 100% | 20 | This move fails if the user has already taken damage from a move in the same turn. |
| Giga Impact | ノーマル | 物理 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Close Combat | かくとう | 物理 | 120 | 100% | 5 | Lowers the user’s Defense and Sp. Def stats by 1 stage. |
| Double-Edge | ノーマル | 物理 | 120 | 100% | 15 | The user takes 1/3 of the damage dealt by this move. |
| Mega Kick | ノーマル | 物理 | 120 | 75% | 5 | The target is attacked by a kick launched with muscle-packed power. |
| Superpower | かくとう | 物理 | 120 | 100% | 5 | Lowers the user’s Attack and Defense stats by 1 stage. |
| Poltergeist | ゴースト | 物理 | 110 | 90% | 5 | This move fails if the target isn’t holding an item. |
| Dynamic Punch | かくとう | 物理 | 100 | 50% | 5 | Confuses the target. |
| Earthquake | じめん | 物理 | 100 | 100% | 10 | This move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved. |
| Hammer Arm | かくとう | 物理 | 100 | 90% | 10 | Lowers the user’s Speed stat by 1 stage. |
| Stone Edge | いわ | 物理 | 100 | 80% | 5 | This move has a 1-stage Critical-Hit Ratio Boost. |
| High Horsepower | じめん | 物理 | 95 | 95% | 10 | The user fiercely attacks the target using its entire body. |
| Fly | ひこう | 物理 | 90 | 95% | 15 | The user gains the Sky-High status on the turn this move is used, then attacks on the following turn. |
| Phantom Force | ゴースト | 物理 | 90 | 100% | 10 | The user gains the Concealed status on the turn this move is used, then attacks on the following turn. This move can hit a target using a move such as Protect or Detect and removes the effects of those moves. |
| Take Down | ノーマル | 物理 | 90 | 85% | 20 | A tackle that also hurts the user. |
| Body Slam | ノーマル | 物理 | 85 | 100% | 15 | Has a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit. |
| Darkest Lariat | あく | 物理 | 85 | 100% | 10 | This move ignores the target’s stat changes when dealing damage. |
| Body Press | かくとう | 物理 | 80 | 100% | 10 | The damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat. |
| Dig | じめん | 物理 | 80 | 100% | 10 | The user gains the Underground status on the turn this move is used, then attacks on the following turn. |
| Mega Punch | ノーマル | 物理 | 80 | 85% | 20 | A powerful punch thrown very hard. |
| Strength | ノーマル | 物理 | 80 | 100% | 15 | A powerful physi cal attack. |
| Zen Headbutt | エスパー | 物理 | 80 | 90% | 15 | Has a 20% chance of making the target flinch. |
| Brick Break | かくとう | 物理 | 75 | 100% | 15 | Removes the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. |
| Drain Punch | かくとう | 物理 | 75 | 100% | 10 | The user’s HP is restored by 1/2 of the damage dealt by this move. |
| Fire Punch | ほのお | 物理 | 75 | 100% | 15 | Has a 10% chance of burning the target. |
| Ice Punch | こおり | 物理 | 75 | 100% | 15 | Has a 10% chance of freezing the target. |
| Rock Slide | いわ | 物理 | 75 | 90% | 10 | Has a 30% chance of making targets flinch. |
| Stomping Tantrum | じめん | 物理 | 75 | 100% | 10 | This move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn. |
| Thunder Punch | でんき | 物理 | 75 | 100% | 15 | Has a 10% chance of paralyzing the target. |
| Facade | ノーマル | 物理 | 70 | 100% | 20 | This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned. |
| Secret Power | ノーマル | 物理 | 70 | 100% | 20 | An attack with effects that vary by location. |
| Knock Off | あく | 物理 | 65 | 100% | 20 | This move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item. |
| Low Sweep | かくとう | 物理 | 65 | 100% | 20 | Lowers the target’s Speed stat by 1 stage. |
| Bulldoze | じめん | 物理 | 60 | 100% | 20 | Lowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved. |
| Rock Tomb | いわ | 物理 | 60 | 95% | 15 | Lowers the target’s Speed stat by 1 stage. |
| Shadow Punch | ゴースト | 物理 | 60 | — | 20 | This move never misses. |
| Thief | あく | 物理 | 60 | 100% | 25 | If the user is not already holding an item, it steals the target’s held item. |
| Smack Down | いわ | 物理 | 50 | 100% | 15 | If the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status. |
| Pound | ノーマル | 物理 | 40 | 100% | 35 | Pounds with fore legs or tail. |
| Power-Up Punch | かくとう | 物理 | 40 | 100% | 20 | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
| Rock Smash | かくとう | 物理 | 40 | 100% | 15 | An attack that may lower DEFENSE. |
| Astonish | ゴースト | 物理 | 30 | 100% | 15 | An attack that may shock the foe into flinching. |
| Rollout | いわ | 物理 | 30 | 90% | 20 | Attacks 5 turns with rising power. |
| Hard Press | はがね | 物理 | 0 | 100% | 10 | The more HP the target has left, the greater this move’s power (ranging between 1 and 100). |
| Fling | あく | 物理 | — | 100% | 10 | This move’s power and effects depend on the user’s held item. The held item is lost after this move is used. |
| Frustration | ノーマル | 物理 | — | 100% | 20 | An attack based on lack of loyalty. |
| Gyro Ball | はがね | 物理 | — | 100% | 5 | The lower the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 1 and 150). |
| Heat Crash | ほのお | 物理 | — | 100% | 10 | The more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit. |
| Heavy Slam | はがね | 物理 | — | 100% | 10 | The more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit. |
| Low Kick | かくとう | 物理 | — | 100% | 20 | The heavier the target, the greater this move’s power (ranging between 20 and 120). |
| Magnitude | じめん | 物理 | — | 100% | 30 | A ground attack with random power. |
| Return | ノーマル | 物理 | — | 100% | 20 | An attack that is based on loyalty. |
| Hyper Beam | ノーマル | 特殊 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Focus Blast | かくとう | 特殊 | 120 | 70% | 5 | Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Solar Beam | くさ | 特殊 | 120 | 100% | 10 | The user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition. |
| Earth Power | じめん | 特殊 | 90 | 100% | 10 | Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Ice Beam | こおり | 特殊 | 90 | 100% | 10 | Has a 10% chance of freezing the target. |
| Psychic | エスパー | 特殊 | 90 | 100% | 10 | Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Thunderbolt | でんき | 特殊 | 90 | 100% | 15 | Has a 10% chance of paralyzing the target. |
| Flash Cannon | はがね | 特殊 | 80 | 100% | 10 | Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Shadow Ball | ゴースト | 特殊 | 80 | 100% | 15 | Has a 20% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Tera Blast | ノーマル | 特殊 | 80 | 100% | 12 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Signal Beam | むし | 特殊 | 75 | 100% | 15 | A strange beam attack that may confuse the foe. |
| Scorching Sands | じめん | 特殊 | 70 | 100% | 10 | Has a 30% chance of burning the target. Cures the user and target of being frozen. |
| Hex | ゴースト | 特殊 | 65 | 100% | 10 | This move’s power is doubled if the target has a status condition. |
| Hidden Power | ノーマル | 特殊 | 60 | 100% | 15 | The power varies with the POKéMON. |
| Round | ノーマル | 特殊 | 60 | 100% | 15 | If multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled. |
| Shock Wave | でんき | 特殊 | 60 | — | 20 | A fast and unavoidable electric attack. |
| Icy Wind | こおり | 特殊 | 55 | 95% | 15 | Lowers targets’ Speed stats by 1 stage. |
| Charge Beam | でんき | 特殊 | 50 | 90% | 10 | Has a 70% chance of boosting the user’s Sp. Atk stat by 1 stage. |
| Snore | ノーマル | 特殊 | 50 | 100% | 15 | Can be used only if the user is asleep. Has a 30% chance of making the target flinch. |
| Mud-Slap | じめん | 特殊 | 20 | 100% | 10 | Lowers the target’s accuracy by 1 stage. |
| Grass Knot | くさ | 特殊 | — | 100% | 20 | The heavier the target, the greater this move’s power (ranging between 20 and 120). |
| Night Shade | ゴースト | 特殊 | — | 100% | 15 | Deals 50 HP of damage. |
| Ally Switch+2 | エスパー | 変化 | — | — | 15 | The user switches spots with one of its allies. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Block | ノーマル | 変化 | — | — | 5 | Gives the target the Can’t Escape status. |
| Confide | ノーマル | 変化 | — | — | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Confuse Ray | ゴースト | 変化 | — | 100% | 10 | Confuses the target. |
| Curse | ゴースト | 変化 | — | — | 10 | Works differently for ghost-types. |
| Defense Curl | ノーマル | 変化 | — | — | 40 | Heightens the user's DEFENSE. |
| Double Team | ノーマル | 変化 | — | — | 15 | Boosts the user’s evasiveness by 1 stage. |
| Endure+4 | ノーマル | 変化 | — | — | 10 | During the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Flash | ノーマル | 変化 | — | 100% | 20 | Blinds the foe to reduce accuracy. |
| Gravity | エスパー | 変化 | — | — | 5 | Gives the entire field the Gravity status for 5 turns. |
| Helping Hand+5 | ノーマル | 変化 | — | — | 20 | Boosts the power of an ally’s move by 50% during the turn this move is used. |
| Imprison | エスパー | 変化 | — | — | 10 | The user gains the Sealing Off status. |
| Iron Defense | はがね | 変化 | — | — | 15 | Boosts the user’s Defense stat by 2 stages. |
| Magic Coat+4 | エスパー | 変化 | — | — | 15 | Reflects special effects back to the attacker. |
| Protect+4 | ノーマル | 変化 | — | — | 10 | The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Psych Up | ノーマル | 変化 | — | — | 10 | The user copies the target’s stat changes. |
| Rain Dance | みず | 変化 | — | — | 5 | Summons rain for 5 turns. |
| Reflect | エスパー | 変化 | — | — | 20 | Gives the user’s side the Reflect status for 5 turns. |
| Rest | エスパー | 変化 | — | — | 5 | Fully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full. |
| Rock Polish | いわ | 変化 | — | — | 20 | Boosts the user’s Speed stat by 2 stages. |
| Safeguard | ノーマル | 変化 | — | — | 25 | Gives the user’s side the Safeguard status for 5 turns. |
| Sandstorm | いわ | 変化 | — | — | 10 | Summons a sandstorm for 5 turns. |
| Sleep Talk | ノーマル | 変化 | — | — | 10 | Can be used only if the user is asleep. The user uses one of the other moves it knows at random. |
| Stealth Rock | いわ | 変化 | — | — | 20 | Gives the opponent’s side the Stealth Rock status. |
| Substitute | ノーマル | 変化 | — | — | 10 | The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. |
| Sunny Day | ほのお | 変化 | — | — | 5 | Summons harsh sunlight for 5 turns. |
| Swagger | ノーマル | 変化 | — | 85% | 15 | Boosts the target’s Attack stat by 2 stages and confuses it. |
| Telekinesis | エスパー | 変化 | — | — | 15 | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| Toxic | どく | 変化 | — | 90% | 10 | Badly poisons the target. If the user is a Poison type, this move will never miss. |
| Trick | エスパー | 変化 | — | 100% | 10 | The user and the target swap their held items. |