| フォーム | HP | こうげき | ぼうぎょ | とくこう | とくぼう | すばやさ | 合計 |
|---|---|---|---|---|---|---|---|
| Base | 88 | 107 | 122 | 74 | 75 | 64 | 530 |
| Mega Chesnaught | 88 | 137 | 172 | 74 | 115 | 44 | 630 |
| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 効果 |
|---|---|---|---|---|---|---|
| Focus Punch-3 | かくとう | 物理 | 150 | 100% | 20 | This move fails if the user has already taken damage from a move in the same turn. |
| Giga Impact | ノーマル | 物理 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Close Combat | かくとう | 物理 | 120 | 100% | 5 | Lowers the user’s Defense and Sp. Def stats by 1 stage. |
| Double-Edge | ノーマル | 物理 | 120 | 100% | 15 | The user takes 1/3 of the damage dealt by this move. |
| Superpower | かくとう | 物理 | 120 | 100% | 5 | Lowers the user’s Attack and Defense stats by 1 stage. |
| Wood Hammer | くさ | 物理 | 120 | 100% | 15 | The user takes 1/3 of the damage dealt by this move. |
| Earthquake | じめん | 物理 | 100 | 100% | 10 | This move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved. |
| Hammer Arm | かくとう | 物理 | 100 | 90% | 10 | Lowers the user’s Speed stat by 1 stage. |
| Iron Tail | はがね | 物理 | 100 | 75% | 15 | Has a 30% chance of lowering the target’s Defense stat by 1 stage. |
| Stone Edge | いわ | 物理 | 100 | 80% | 5 | This move has a 1-stage Critical-Hit Ratio Boost. |
| High Horsepower | じめん | 物理 | 95 | 95% | 10 | The user fiercely attacks the target using its entire body. |
| Take Down | ノーマル | 物理 | 90 | 85% | 20 | A tackle that also hurts the user. |
| Body Slam | ノーマル | 物理 | 85 | 100% | 15 | Has a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit. |
| Body Press | かくとう | 物理 | 80 | 100% | 10 | The damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat. |
| Crunch | あく | 物理 | 80 | 100% | 15 | Has a 20% chance of lowering the target’s Defense stat by 1 stage. |
| Dig | じめん | 物理 | 80 | 100% | 10 | The user gains the Underground status on the turn this move is used, then attacks on the following turn. |
| Dragon Claw | ドラゴン | 物理 | 80 | 100% | 15 | Slashes the foe with sharp claws. |
| Iron Head | はがね | 物理 | 80 | 100% | 15 | Has a 20% chance of making the target flinch. |
| Poison Jab | どく | 物理 | 80 | 100% | 20 | Has a 30% chance of poisoning the target. |
| Seed Bomb | くさ | 物理 | 80 | 100% | 15 | The user slams a barrage of hard- shelled seeds down on the foe from above. |
| Strength | ノーマル | 物理 | 80 | 100% | 15 | A powerful physi cal attack. |
| Zen Headbutt | エスパー | 物理 | 80 | 90% | 15 | Has a 20% chance of making the target flinch. |
| Brick Break | かくとう | 物理 | 75 | 100% | 15 | Removes the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. |
| Drain Punch | かくとう | 物理 | 75 | 100% | 10 | The user’s HP is restored by 1/2 of the damage dealt by this move. |
| Rock Slide | いわ | 物理 | 75 | 90% | 10 | Has a 30% chance of making targets flinch. |
| Stomping Tantrum | じめん | 物理 | 75 | 100% | 10 | This move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn. |
| Thunder Punch | でんき | 物理 | 75 | 100% | 15 | Has a 10% chance of paralyzing the target. |
| Facade | ノーマル | 物理 | 70 | 100% | 20 | This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned. |
| Retaliate | ノーマル | 物理 | 70 | 100% | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. |
| Secret Power | ノーマル | 物理 | 70 | 100% | 20 | An attack with effects that vary by location. |
| Shadow Claw | ゴースト | 物理 | 70 | 100% | 15 | This move has a 1-stage Critical-Hit Ratio Boost. |
| Knock Off | あく | 物理 | 65 | 100% | 20 | This move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item. |
| Low Sweep | かくとう | 物理 | 65 | 100% | 20 | Lowers the target’s Speed stat by 1 stage. |
| Aerial Ace | ひこう | 物理 | 60 | — | 20 | This move never misses. |
| Bite | あく | 物理 | 60 | 100% | 25 | Has a 30% chance of making the target flinch. |
| Bulldoze | じめん | 物理 | 60 | 100% | 20 | Lowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved. |
| Needle Arm | くさ | 物理 | 60 | 100% | 15 | Attacks with thorny arms. May cause flinching. |
| Rock Tomb | いわ | 物理 | 60 | 95% | 15 | Lowers the target’s Speed stat by 1 stage. |
| Grassy Glide | くさ | 物理 | 55 | 100% | 20 | If the user is under the effect of Grassy Terrain, this move’s priority becomes +1. |
| Cut | ノーマル | 物理 | 50 | 95% | 30 | Cuts using claws, scythes, etc. |
| Metal Claw | はがね | 物理 | 50 | 95% | 35 | An attack that may up user's ATTACK. |
| Payback | あく | 物理 | 50 | 100% | 10 | This move’s power is doubled if the user attacks after the target. |
| Smack Down | いわ | 物理 | 50 | 100% | 15 | If the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status. |
| Trailblaze | くさ | 物理 | 50 | 100% | 20 | Boosts the user’s Speed stat by 1 stage. |
| Vine Whip | くさ | 物理 | 45 | 100% | 25 | Whips the foe with slender vines. |
| Dual Chop | ドラゴン | 物理 | 40 | 90% | 15 | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
| Power-Up Punch | かくとう | 物理 | 40 | 100% | 20 | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
| Rock Smash | かくとう | 物理 | 40 | 100% | 15 | An attack that may lower DEFENSE. |
| Tackle | ノーマル | 物理 | 40 | 100% | 35 | A full-body charge attack. |
| Feint+2 | ノーマル | 物理 | 30 | 100% | 10 | This move can hit a target using a move such as Protect or Detect and removes the effects of those moves. |
| Rollout | いわ | 物理 | 30 | 90% | 20 | Attacks 5 turns with rising power. |
| Bullet Seed | くさ | 物理 | 25 | 100% | 30 | The user attacks 2 to 5 times in a row. |
| Pin Missile | むし | 物理 | 25 | 95% | 20 | The user attacks 2 to 5 times in a row. |
| Endeavor | ノーマル | 物理 | — | 100% | 5 | Deals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s. |
| Fling | あく | 物理 | — | 100% | 10 | This move’s power and effects depend on the user’s held item. The held item is lost after this move is used. |
| Frustration | ノーマル | 物理 | — | 100% | 20 | An attack based on lack of loyalty. |
| Gyro Ball | はがね | 物理 | — | 100% | 5 | The lower the user’s Speed stat compared to the target’s, the greater this move’s power (ranging between 1 and 150). |
| Low Kick | かくとう | 物理 | — | 100% | 20 | The heavier the target, the greater this move’s power (ranging between 20 and 120). |
| Return | ノーマル | 物理 | — | 100% | 20 | An attack that is based on loyalty. |
| Reversal | かくとう | 物理 | — | 100% | 15 | The less HP the user has left, the greater this move’s power (ranging between 20 and 200). |
| Super Fang | ノーマル | 物理 | — | 90% | 10 | Deals damage to the target equal to 1/2 of its remaining HP. Deals 1 HP of damage to a target that has only 1 HP left. |
| Frenzy Plant | くさ | 特殊 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Hyper Beam | ノーマル | 特殊 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Leaf Storm | くさ | 特殊 | 130 | 90% | 5 | Lowers the user’s Sp. Atk stat by 2 stages. |
| Focus Blast | かくとう | 特殊 | 120 | 70% | 5 | Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Solar Beam | くさ | 特殊 | 120 | 100% | 10 | The user gains the Charging status on the turn this move is used, then attacks on the following turn. In harsh sunlight, the user does not gain the Charging status and can attack immediately. This move’s power is halved in any other weather condition. |
| Energy Ball | くさ | 特殊 | 90 | 100% | 10 | Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Sludge Bomb | どく | 特殊 | 90 | 100% | 10 | Has a 30% chance of poisoning the target. |
| Grass Pledge | くさ | 特殊 | 80 | 100% | 10 | A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. |
| Tera Blast | ノーマル | 特殊 | 80 | 100% | 12 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Giga Drain | くさ | 特殊 | 75 | 100% | 10 | The user’s HP is restored by 1/2 of the damage dealt by this move. |
| Hidden Power | ノーマル | 特殊 | 60 | 100% | 15 | The power varies with the POKéMON. |
| Magical Leaf | くさ | 特殊 | 60 | — | 20 | Attacks with a strange leaf that cannot be evaded. |
| Round | ノーマル | 特殊 | 60 | 100% | 15 | If multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled. |
| Swift | ノーマル | 特殊 | 60 | — | 20 | Sprays star-shaped rays that never miss. |
| Mud Shot | じめん | 特殊 | 55 | 95% | 15 | Lowers the target’s Speed stat by 1 stage. |
| Snore | ノーマル | 特殊 | 50 | 100% | 15 | Can be used only if the user is asleep. Has a 30% chance of making the target flinch. |
| Mud-Slap | じめん | 特殊 | 20 | 100% | 10 | Lowers the target’s accuracy by 1 stage. |
| Grass Knot | くさ | 特殊 | — | 100% | 20 | The heavier the target, the greater this move’s power (ranging between 20 and 120). |
| Attract | ノーマル | 変化 | — | 100% | 15 | Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown. |
| Belly Drum | ノーマル | 変化 | — | — | 10 | The user loses 1/2 of its max HP to boost its Attack stat to its sixth stage. This move fails if the user doesn’t have enough remaining HP. |
| Block | ノーマル | 変化 | — | — | 5 | Gives the target the Can’t Escape status. |
| Bulk Up | かくとう | 変化 | — | — | 20 | Boosts the user’s Attack and Defense stats by 1 stage. |
| Coaching | かくとう | 変化 | — | — | 10 | Boosts allies’ Attack and Defense stats by 1 stage. |
| Confide | ノーマル | 変化 | — | — | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Curse | ゴースト | 変化 | — | — | 10 | Works differently for ghost-types. |
| Double Team | ノーマル | 変化 | — | — | 15 | Boosts the user’s evasiveness by 1 stage. |
| Endure+4 | ノーマル | 変化 | — | — | 10 | During the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Flash | ノーマル | 変化 | — | 100% | 20 | Blinds the foe to reduce accuracy. |
| Grassy Terrain | くさ | 変化 | — | — | 10 | Turns the entire field into Grassy Terrain for 5 turns. |
| Growl | ノーマル | 変化 | — | 100% | 40 | Reduces the foe's ATTACK. |
| Helping Hand+5 | ノーマル | 変化 | — | — | 20 | Boosts the power of an ally’s move by 50% during the turn this move is used. |
| Hone Claws | あく | 変化 | — | — | 15 | The user sharpens its claws to boost its Attack stat and accuracy. |
| Iron Defense | はがね | 変化 | — | — | 15 | Boosts the user’s Defense stat by 2 stages. |
| Leech Seed | くさ | 変化 | — | 90% | 10 | Gives the target the Leech Seeded status. |
| Nature Power | ノーマル | 変化 | — | — | 20 | The type of attack varies depending on the location. |
| Pain Split | ノーマル | 変化 | — | — | 20 | The user adds its remaining HP to the target’s remaining HP, then splits the total in half for them to share. |
| Protect+4 | ノーマル | 変化 | — | — | 10 | The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Quick Guard+3 | かくとう | 変化 | — | — | 15 | The user protects itself and its allies from priority moves for the turn. |
| Rain Dance | みず | 変化 | — | — | 5 | Summons rain for 5 turns. |
| Reflect | エスパー | 変化 | — | — | 20 | Gives the user’s side the Reflect status for 5 turns. |
| Rest | エスパー | 変化 | — | — | 5 | Fully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full. |
| Roar-6 | ノーマル | 変化 | — | — | 20 | If there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random. |
| Scary Face | ノーマル | 変化 | — | 100% | 10 | Lowers the target’s Speed stat by 2 stages. |
| Sleep Talk | ノーマル | 変化 | — | — | 10 | Can be used only if the user is asleep. The user uses one of the other moves it knows at random. |
| Spikes | じめん | 変化 | — | — | 20 | Gives the opponent’s side the Spikes status. |
| Spiky Shield+4 | くさ | 変化 | — | — | 10 | The user protects itself from incoming moves for the turn. Any attackers that use contact moves against the user during this turn take damage equal to 1/8 of their max HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Substitute | ノーマル | 変化 | — | — | 10 | The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. |
| Sunny Day | ほのお | 変化 | — | — | 5 | Summons harsh sunlight for 5 turns. |
| Swagger | ノーマル | 変化 | — | 85% | 15 | Boosts the target’s Attack stat by 2 stages and confuses it. |
| Swords Dance | ノーマル | 変化 | — | — | 20 | Boosts the user’s Attack stat by 2 stages. |
| Synthesis | くさ | 変化 | — | — | 5 | Restores 1/2 of the user’s max HP. In harsh sunlight, 2/3 of its max HP will be restored instead. In all other weather conditions, 1/4 of its max HP will be restored instead. |
| Taunt | あく | 変化 | — | 100% | 20 | Gives the target the Taunted status. |
| Toxic | どく | 変化 | — | 90% | 10 | Badly poisons the target. If the user is a Poison type, this move will never miss. |
| Wide Guard+3 | いわ | 変化 | — | — | 10 | During the turn this move is used, the user protects its side from moves that target all allies. |
| Work Up | ノーマル | 変化 | — | — | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |
| Worry Seed | くさ | 変化 | — | 100% | 10 | Changes the target’s Ability to Insomnia. |