| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 効果 |
|---|---|---|---|---|---|---|
| Focus Punch-3 | かくとう | 物理 | 150 | 100% | 20 | This move fails if the user has already taken damage from a move in the same turn. |
| Giga Impact | ノーマル | 物理 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Skull Bash | ノーマル | 物理 | 130 | 100% | 10 | 1st turn: Prepare 2nd turn: Attack |
| Close Combat | かくとう | 物理 | 120 | 100% | 5 | Lowers the user’s Defense and Sp. Def stats by 1 stage. |
| Double-Edge | ノーマル | 物理 | 120 | 100% | 15 | The user takes 1/3 of the damage dealt by this move. |
| Mega Kick | ノーマル | 物理 | 120 | 75% | 5 | The target is attacked by a kick launched with muscle-packed power. |
| Superpower | かくとう | 物理 | 120 | 100% | 5 | Lowers the user’s Attack and Defense stats by 1 stage. |
| Cross Chop | かくとう | 物理 | 100 | 80% | 5 | This move has a 1-stage Critical-Hit Ratio Boost. |
| Dynamic Punch | かくとう | 物理 | 100 | 50% | 5 | Confuses the target. |
| Earthquake | じめん | 物理 | 100 | 100% | 10 | This move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved. |
| Stone Edge | いわ | 物理 | 100 | 80% | 5 | This move has a 1-stage Critical-Hit Ratio Boost. |
| High Horsepower | じめん | 物理 | 95 | 95% | 10 | The user fiercely attacks the target using its entire body. |
| Rock Climb | ノーマル | 物理 | 90 | 85% | 20 | A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
| Take Down | ノーマル | 物理 | 90 | 85% | 20 | A tackle that also hurts the user. |
| Body Slam | ノーマル | 物理 | 85 | 100% | 15 | Has a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit. |
| Darkest Lariat | あく | 物理 | 85 | 100% | 10 | This move ignores the target’s stat changes when dealing damage. |
| Dig | じめん | 物理 | 80 | 100% | 10 | The user gains the Underground status on the turn this move is used, then attacks on the following turn. |
| Mega Punch | ノーマル | 物理 | 80 | 85% | 20 | A powerful punch thrown very hard. |
| Poison Jab | どく | 物理 | 80 | 100% | 20 | Has a 30% chance of poisoning the target. |
| Strength | ノーマル | 物理 | 80 | 100% | 15 | A powerful physi cal attack. |
| Submission | かくとう | 物理 | 80 | 80% | 20 | An attack that al so hurts the user. |
| Throat Chop | あく | 物理 | 80 | 100% | 15 | Gives the target the Throat Chopped status. |
| Brick Break | かくとう | 物理 | 75 | 100% | 15 | Removes the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. |
| Drain Punch | かくとう | 物理 | 75 | 100% | 10 | The user’s HP is restored by 1/2 of the damage dealt by this move. |
| Fire Punch | ほのお | 物理 | 75 | 100% | 15 | Has a 10% chance of burning the target. |
| Ice Punch | こおり | 物理 | 75 | 100% | 15 | Has a 10% chance of freezing the target. |
| Rock Slide | いわ | 物理 | 75 | 90% | 10 | Has a 30% chance of making targets flinch. |
| Stomping Tantrum | じめん | 物理 | 75 | 100% | 10 | This move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn. |
| Thunder Punch | でんき | 物理 | 75 | 100% | 15 | Has a 10% chance of paralyzing the target. |
| Cross Poison | どく | 物理 | 70 | 100% | 20 | Has a 10% chance of poisoning the target. This move has a 1-stage Critical-Hit Ratio Boost. |
| Facade | ノーマル | 物理 | 70 | 100% | 20 | This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned. |
| Headbutt | ノーマル | 物理 | 70 | 100% | 15 | An attack that may make foe flinch. |
| Retaliate | ノーマル | 物理 | 70 | 100% | 5 | The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack’s damage increases. |
| Secret Power | ノーマル | 物理 | 70 | 100% | 20 | An attack with effects that vary by location. |
| Vital Throw-1 | かくとう | 物理 | 70 | — | 10 | A 2nd-strike move that never misses. |
| Wake-Up Slap | かくとう | 物理 | 70 | 100% | 10 | This attack inflicts high damage on a sleeping foe. It also wakes the foe up, however. |
| Knock Off | あく | 物理 | 65 | 100% | 20 | This move’s power is boosted by 50% if the target is holding an item. Causes the target to lose its held item. |
| Low Sweep | かくとう | 物理 | 65 | 100% | 20 | Lowers the target’s Speed stat by 1 stage. |
| Assurance | あく | 物理 | 60 | 100% | 10 | This move’s power is doubled if the target has already taken damage during the turn this move is used. |
| Bulldoze | じめん | 物理 | 60 | 100% | 20 | Lowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved. |
| Revenge-4 | かくとう | 物理 | 60 | 100% | 10 | An attack that gains power if injured by the foe. |
| Rock Tomb | いわ | 物理 | 60 | 95% | 15 | Lowers the target’s Speed stat by 1 stage. |
| Thief | あく | 物理 | 60 | 100% | 25 | If the user is not already holding an item, it steals the target’s held item. |
| Karate Chop | かくとう | 物理 | 50 | 100% | 25 | Has a high criti cal hit ratio. |
| Payback | あく | 物理 | 50 | 100% | 10 | This move’s power is doubled if the user attacks after the target. |
| Smack Down | いわ | 物理 | 50 | 100% | 15 | If the target is off the ground, it gains the Landed status. This move can hit a target that has the Sky-High status. |
| Bullet Punch+1 | はがね | 物理 | 40 | 100% | 30 | The user strikes with a tough punch as fast as a bullet. This move always goes first. |
| Dual Chop | ドラゴン | 物理 | 40 | 90% | 15 | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
| Mach Punch+1 | かくとう | 物理 | 40 | 100% | 30 | A fast punch that lands first. |
| Power-Up Punch | かくとう | 物理 | 40 | 100% | 20 | Striking opponents over and over makes the user’s fists harder. Hitting a target raises the Attack stat. |
| Rock Smash | かくとう | 物理 | 40 | 100% | 15 | An attack that may lower DEFENSE. |
| Tackle | ノーマル | 物理 | 40 | 100% | 35 | A full-body charge attack. |
| Double Hit | ノーマル | 物理 | 35 | 90% | 10 | The user attacks twice in a row. |
| Rock Blast | いわ | 物理 | 25 | 90% | 10 | The user attacks 2 to 5 times in a row. |
| Rage | ノーマル | 物理 | 20 | 100% | 20 | Raises ATTACK if the user is hit. |
| Bide+1 | ノーマル | 物理 | — | — | 10 | Waits 2-3 turns & hits back double. |
| Counter-5 | かくとう | 物理 | — | 100% | 20 | The user retaliates to deal double the damage it took from an opponent’s physical move during the turn this move is used. |
| Fissure | じめん | 物理 | — | 30% | 5 | Knocks out the target. The accuracy of this move is fixed at 30%. |
| Fling | あく | 物理 | — | 100% | 10 | This move’s power and effects depend on the user’s held item. The held item is lost after this move is used. |
| Frustration | ノーマル | 物理 | — | 100% | 20 | An attack based on lack of loyalty. |
| Heavy Slam | はがね | 物理 | — | 100% | 10 | The more the user outweighs the target, the greater this move’s power (ranging between 40 and 120). If the target has the Minimized status, this move’s power is doubled and it will be sure to hit. |
| Low Kick | かくとう | 物理 | — | 100% | 20 | The heavier the target, the greater this move’s power (ranging between 20 and 120). |
| Natural Gift | ノーマル | 物理 | — | 100% | 15 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| Return | ノーマル | 物理 | — | 100% | 20 | An attack that is based on loyalty. |
| Reversal | かくとう | 物理 | — | 100% | 15 | The less HP the user has left, the greater this move’s power (ranging between 20 and 200). |
| Seismic Toss | かくとう | 物理 | — | 100% | 20 | Deals 50 HP of damage. |
| Hyper Beam | ノーマル | 特殊 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Focus Blast | かくとう | 特殊 | 120 | 70% | 5 | Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Fire Blast | ほのお | 特殊 | 110 | 85% | 5 | Has a 10% chance of burning the target. |
| Flamethrower | ほのお | 特殊 | 90 | 100% | 15 | Has a 10% chance of burning the target. |
| Hidden Power | ノーマル | 特殊 | 60 | 100% | 15 | The power varies with the POKéMON. |
| Incinerate | ほのお | 特殊 | 60 | 100% | 15 | The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
| Round | ノーマル | 特殊 | 60 | 100% | 15 | If multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled. |
| Snore | ノーマル | 特殊 | 50 | 100% | 15 | Can be used only if the user is asleep. Has a 30% chance of making the target flinch. |
| Vacuum Wave+1 | かくとう | 特殊 | 40 | 100% | 30 | The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. |
| Mud-Slap | じめん | 特殊 | 20 | 100% | 10 | Lowers the target’s accuracy by 1 stage. |
| Attract | ノーマル | 変化 | — | 100% | 15 | Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown. |
| Bulk Up | かくとう | 変化 | — | — | 20 | Boosts the user’s Attack and Defense stats by 1 stage. |
| Captivate | ノーマル | 変化 | — | 100% | 20 | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. |
| Coaching | かくとう | 変化 | — | — | 10 | Boosts allies’ Attack and Defense stats by 1 stage. |
| Confide | ノーマル | 変化 | — | — | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Curse | ゴースト | 変化 | — | — | 10 | Works differently for ghost-types. |
| Detect+4 | かくとう | 変化 | — | — | 5 | The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Double Team | ノーマル | 変化 | — | — | 15 | Boosts the user’s evasiveness by 1 stage. |
| Encore | ノーマル | 変化 | — | 100% | 5 | Gives the target the Encore status. |
| Endure+4 | ノーマル | 変化 | — | — | 10 | During the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Focus Energy | ノーマル | 変化 | — | — | 30 | The user gains a 2-stage Critical-Hit Ratio Boost. |
| Foresight | ノーマル | 変化 | — | — | 40 | Negates accuracy reduction moves. |
| Helping Hand+5 | ノーマル | 変化 | — | — | 20 | Boosts the power of an ally’s move by 50% during the turn this move is used. |
| Leer | ノーマル | 変化 | — | 100% | 30 | Reduces the foe's DEFENSE. |
| Light Screen | エスパー | 変化 | — | — | 30 | Gives the user’s side the Light Screen status for 5 turns. |
| Metronome | ノーマル | 変化 | — | — | 10 | Randomly uses any POKéMON move. |
| Mimic | ノーマル | 変化 | — | — | 10 | Copies a move used by the foe. |
| Protect+4 | ノーマル | 変化 | — | — | 10 | The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Rain Dance | みず | 変化 | — | — | 5 | Summons rain for 5 turns. |
| Rest | エスパー | 変化 | — | — | 5 | Fully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full. |
| Role Play | エスパー | 変化 | — | — | 10 | Changes the user’s Ability to be the same as the target’s. |
| Scary Face | ノーマル | 変化 | — | 100% | 10 | Lowers the target’s Speed stat by 2 stages. |
| Sleep Talk | ノーマル | 変化 | — | — | 10 | Can be used only if the user is asleep. The user uses one of the other moves it knows at random. |
| Substitute | ノーマル | 変化 | — | — | 10 | The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. |
| Sunny Day | ほのお | 変化 | — | — | 5 | Summons harsh sunlight for 5 turns. |
| Swagger | ノーマル | 変化 | — | 85% | 15 | Boosts the target’s Attack stat by 2 stages and confuses it. |
| Toxic | どく | 変化 | — | 90% | 10 | Badly poisons the target. If the user is a Poison type, this move will never miss. |
| Wide Guard+3 | いわ | 変化 | — | — | 10 | During the turn this move is used, the user protects its side from moves that target all allies. |
| Work Up | ノーマル | 変化 | — | — | 30 | The user is roused, and its Attack and Sp. Atk stats increase. |