| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 効果 |
|---|---|---|---|---|---|---|
| Giga Impact | ノーマル | 物理 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Body Slam | ノーマル | 物理 | 85 | 100% | 15 | Has a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit. |
| Liquidation | みず | 物理 | 85 | 100% | 10 | Has a 20% chance of lowering the target’s Defense stat by 1 stage. |
| Crunch | あく | 物理 | 80 | 100% | 15 | Has a 20% chance of lowering the target’s Defense stat by 1 stage. |
| Dive | みず | 物理 | 80 | 100% | 10 | The user gains the Submerged status on the turn this move is used, then attacks on the following turn. |
| Leech Life | むし | 物理 | 80 | 100% | 10 | The user’s HP is restored by 1/2 of the damage dealt by this move. |
| Lunge | むし | 物理 | 80 | 100% | 15 | Lowers the target’s Attack stat by 1 stage. |
| Poison Jab | どく | 物理 | 80 | 100% | 20 | Has a 30% chance of poisoning the target. |
| Waterfall | みず | 物理 | 80 | 100% | 15 | Has a 20% chance of making the target flinch. |
| X-Scissor | むし | 物理 | 80 | 100% | 15 | The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| Facade | ノーマル | 物理 | 70 | 100% | 20 | This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned. |
| Headbutt | ノーマル | 物理 | 70 | 100% | 15 | An attack that may make foe flinch. |
| Skitter Smack | むし | 物理 | 70 | 90% | 10 | Lowers the target’s Sp. Atk stat by 1 stage. |
| Bite | あく | 物理 | 60 | 100% | 25 | Has a 30% chance of making the target flinch. |
| Bug Bite | むし | 物理 | 60 | 100% | 20 | If the target is holding a Berry, the user eats that Berry and gains its effect. |
| Pounce | むし | 物理 | 50 | 100% | 20 | Lowers the target’s Speed stat by 1 stage. |
| Trailblaze | くさ | 物理 | 50 | 100% | 20 | Boosts the user’s Speed stat by 1 stage. |
| Endeavor | ノーマル | 物理 | — | 100% | 5 | Deals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s. |
| Frustration | ノーマル | 物理 | — | 100% | 20 | An attack based on lack of loyalty. |
| Return | ノーマル | 物理 | — | 100% | 20 | An attack that is based on loyalty. |
| Hyper Beam | ノーマル | 特殊 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Blizzard | こおり | 特殊 | 110 | 70% | 5 | Has a 10% chance of freezing targets. This move never misses in snow. |
| Hydro Pump | みず | 特殊 | 110 | 80% | 5 | A powerful water- type attack. |
| Bug Buzz | むし | 特殊 | 90 | 100% | 10 | Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Ice Beam | こおり | 特殊 | 90 | 100% | 10 | Has a 10% chance of freezing the target. |
| Surf | みず | 特殊 | 90 | 100% | 15 | This move’s power is doubled against targets that have the Submerged status. |
| Scald | みず | 特殊 | 80 | 100% | 15 | Has a 30% chance of burning the target. Cures the user and target of being frozen. |
| Tera Blast | ノーマル | 特殊 | 80 | 100% | 12 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Giga Drain | くさ | 特殊 | 75 | 100% | 10 | The user’s HP is restored by 1/2 of the damage dealt by this move. |
| Signal Beam | むし | 特殊 | 75 | 100% | 15 | A strange beam attack that may confuse the foe. |
| Bubble Beam | みず | 特殊 | 65 | 100% | 20 | An attack that may lower SPEED. |
| Frost Breath | こおり | 特殊 | 60 | 90% | 10 | Always a critical hit. |
| Hidden Power | ノーマル | 特殊 | 60 | 100% | 15 | The power varies with the POKéMON. |
| Round | ノーマル | 特殊 | 60 | 100% | 15 | If multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled. |
| Water Pulse | みず | 特殊 | 60 | 100% | 20 | Has a 20% chance of confusing the target. |
| Icy Wind | こおり | 特殊 | 55 | 95% | 15 | Lowers targets’ Speed stats by 1 stage. |
| Chilling Water | みず | 特殊 | 50 | 100% | 20 | Lowers the target’s Attack stat by 1 stage. |
| Snore | ノーマル | 特殊 | 50 | 100% | 15 | Can be used only if the user is asleep. Has a 30% chance of making the target flinch. |
| Bubble | みず | 特殊 | 40 | 100% | 30 | An attack that may reduce SPEED. |
| Water Gun | みず | 特殊 | 40 | 100% | 25 | Squirts water to attack. |
| Infestation | むし | 特殊 | 20 | 100% | 20 | Gives the target the Bound status. |
| Mirror Coat-5 | エスパー | 特殊 | — | 100% | 20 | The user retaliates to deal double the damage it took from an opponent’s special move during the turn this move is used. |
| Spit Up | ノーマル | 特殊 | — | 100% | 10 | The higher the user’s Stockpiling level, the greater this move’s power (ranging between 100 and 300). This move fails unless the user has the Stockpiling status. |
| Aqua Ring | みず | 変化 | — | — | 20 | The user gains the Aqua Ring status. |
| Attract | ノーマル | 変化 | — | 100% | 15 | Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown. |
| Confide | ノーマル | 変化 | — | — | 20 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target’s Sp. Atk stat. |
| Double Team | ノーマル | 変化 | — | — | 15 | Boosts the user’s evasiveness by 1 stage. |
| Endure+4 | ノーマル | 変化 | — | — | 10 | During the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Entrainment | ノーマル | 変化 | — | 100% | 15 | Changes the target’s Ability to be the same as the user’s. |
| Iron Defense | はがね | 変化 | — | — | 15 | Boosts the user’s Defense stat by 2 stages. |
| Laser Focus | ノーマル | 変化 | — | — | 30 | The user concentrates intensely. The attack on the next turn always results in a critical hit. |
| Magic Coat+4 | エスパー | 変化 | — | — | 15 | Reflects special effects back to the attacker. |
| Magic Room | エスパー | 変化 | — | — | 10 | Gives the entire field the Magic Room status for 5 turns. |
| Power Split | エスパー | 変化 | — | — | 10 | The user adds its Attack stat to the target’s Attack stat, then splits the total in half for them to share. It does the same with each of their Sp. Atk stats. |
| Protect+4 | ノーマル | 変化 | — | — | 10 | The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Rain Dance | みず | 変化 | — | — | 5 | Summons rain for 5 turns. |
| Reflect | エスパー | 変化 | — | — | 20 | Gives the user’s side the Reflect status for 5 turns. |
| Rest | エスパー | 変化 | — | — | 5 | Fully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full. |
| Safeguard | ノーマル | 変化 | — | — | 25 | Gives the user’s side the Safeguard status for 5 turns. |
| Scary Face | ノーマル | 変化 | — | 100% | 10 | Lowers the target’s Speed stat by 2 stages. |
| Sleep Talk | ノーマル | 変化 | — | — | 10 | Can be used only if the user is asleep. The user uses one of the other moves it knows at random. |
| Soak | みず | 変化 | — | 100% | 20 | Changes the target’s type to Water. |
| Spider Web | むし | 変化 | — | — | 10 | Prevents fleeing or switching. |
| Sticky Web | むし | 変化 | — | — | 20 | Gives the opponent’s side the Sticky Web status. |
| Stockpile | ノーマル | 変化 | — | — | 20 | Boosts the user’s Defense and Sp. Def stats by 1 stage. Raises the user’s Stockpiling level by 1. Can be used up to 3 times. |
| Substitute | ノーマル | 変化 | — | — | 10 | The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. |
| Swagger | ノーマル | 変化 | — | 85% | 15 | Boosts the target’s Attack stat by 2 stages and confuses it. |
| Toxic | どく | 変化 | — | 90% | 10 | Badly poisons the target. If the user is a Poison type, this move will never miss. |
| Wide Guard+3 | いわ | 変化 | — | — | 10 | During the turn this move is used, the user protects its side from moves that target all allies. |
| Wonder Room | エスパー | 変化 | — | — | 10 | Gives the entire field the Wonder Room status for 5 turns. |