| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 効果 |
|---|---|---|---|---|---|---|
| Giga Impact | ノーマル | 物理 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Skull Bash | ノーマル | 物理 | 130 | 100% | 10 | 1st turn: Prepare 2nd turn: Attack |
| Outrage | ドラゴン | 物理 | 120 | 100% | 10 | The user gains the Rampaging status. |
| Earthquake | じめん | 物理 | 100 | 100% | 10 | This move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved. |
| Stone Edge | いわ | 物理 | 100 | 80% | 5 | This move has a 1-stage Critical-Hit Ratio Boost. |
| High Horsepower | じめん | 物理 | 95 | 95% | 10 | The user fiercely attacks the target using its entire body. |
| Take Down | ノーマル | 物理 | 90 | 85% | 20 | A tackle that also hurts the user. |
| Body Slam | ノーマル | 物理 | 85 | 100% | 15 | Has a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit. |
| Body Press | かくとう | 物理 | 80 | 100% | 10 | The damage dealt by this move is calculated using the user’s Defense stat instead of its Attack stat. |
| Dig | じめん | 物理 | 80 | 100% | 10 | The user gains the Underground status on the turn this move is used, then attacks on the following turn. |
| Drill Run | じめん | 物理 | 80 | 95% | 10 | This move has a 1-stage Critical-Hit Ratio Boost. |
| Iron Head | はがね | 物理 | 80 | 100% | 15 | Has a 20% chance of making the target flinch. |
| Slam | ノーマル | 物理 | 80 | 75% | 20 | Slams the foe with a tail, vine, etc. |
| Zen Headbutt | エスパー | 物理 | 80 | 90% | 15 | Has a 20% chance of making the target flinch. |
| Rock Slide | いわ | 物理 | 75 | 90% | 10 | Has a 30% chance of making targets flinch. |
| Facade | ノーマル | 物理 | 70 | 100% | 20 | This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned. |
| Headbutt | ノーマル | 物理 | 70 | 100% | 15 | An attack that may make foe flinch. |
| Skitter Smack | むし | 物理 | 70 | 90% | 10 | Lowers the target’s Sp. Atk stat by 1 stage. |
| Fire Fang | ほのお | 物理 | 65 | 95% | 15 | Has a 10% chance of burning the target and a 10% chance of making the target flinch. |
| Thunder Fang | でんき | 物理 | 65 | 95% | 15 | Has a 10% chance of paralyzing the target and a 10% chance of making the target flinch. |
| Brutal Swing | あく | 物理 | 60 | 100% | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
| Bulldoze | じめん | 物理 | 60 | 100% | 20 | Lowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved. |
| Rock Tomb | いわ | 物理 | 60 | 95% | 15 | Lowers the target’s Speed stat by 1 stage. |
| Poison Tail | どく | 物理 | 50 | 100% | 25 | Has a high critical-hit ratio. May also poison. |
| Sand Tomb | じめん | 物理 | 35 | 85% | 15 | Gives the target the Bound status. |
| Rock Blast | いわ | 物理 | 25 | 90% | 10 | The user attacks 2 to 5 times in a row. |
| Scale Shot | ドラゴン | 物理 | 25 | 90% | 20 | The user attacks 2 to 5 times in a row. This move lowers the user’s Defense stat by 1 stage and boosts its Speed stat by 1 stage. |
| Wrap | ノーマル | 物理 | 15 | 90% | 20 | Gives the target the Bound status. |
| Endeavor | ノーマル | 物理 | — | 100% | 5 | Deals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s. |
| Hyper Beam | ノーマル | 特殊 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Hurricane | ひこう | 特殊 | 110 | 70% | 10 | Has a 30% chance of confusing the target. This move never misses in rain and can hit a target that has the Sky-High status. |
| Earth Power | じめん | 特殊 | 90 | 100% | 10 | Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Tera Blast | ノーマル | 特殊 | 80 | 100% | 12 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Scorching Sands | じめん | 特殊 | 70 | 100% | 10 | Has a 30% chance of burning the target. Cures the user and target of being frozen. |
| Round | ノーマル | 特殊 | 60 | 100% | 15 | If multiple Pokémon use this move in the same turn, the second user onward will act immediately after the first, and the power of the second Round onward will be doubled. |
| Mud Shot | じめん | 特殊 | 55 | 95% | 15 | Lowers the target’s Speed stat by 1 stage. |
| Snore | ノーマル | 特殊 | 50 | 100% | 15 | Can be used only if the user is asleep. Has a 30% chance of making the target flinch. |
| Mud-Slap | じめん | 特殊 | 20 | 100% | 10 | Lowers the target’s accuracy by 1 stage. |
| Attract | ノーマル | 変化 | — | 100% | 15 | Gives the target the Infatuated status. This move will fail against a target that is the same gender as the user or whose gender is unknown. |
| Coil | どく | 変化 | — | — | 20 | Boosts the user’s Attack and Defense stats as well as its accuracy by 1 stage. |
| Endure+4 | ノーマル | 変化 | — | — | 10 | During the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Glare | ノーマル | 変化 | — | 100% | 30 | Paralyzes the target. |
| Iron Defense | はがね | 変化 | — | — | 15 | Boosts the user’s Defense stat by 2 stages. |
| Minimize | ノーマル | 変化 | — | — | 10 | Boosts the user’s evasiveness by 2 stages. The user gains the Minimized status. |
| Protect+4 | ノーマル | 変化 | — | — | 10 | The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Rest | エスパー | 変化 | — | — | 5 | Fully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full. |
| Sand Attack | じめん | 変化 | — | 100% | 15 | Reduces accuracy by throwing sand. |
| Sandstorm | いわ | 変化 | — | — | 10 | Summons a sandstorm for 5 turns. |
| Scary Face | ノーマル | 変化 | — | 100% | 10 | Lowers the target’s Speed stat by 2 stages. |
| Screech | ノーマル | 変化 | — | 85% | 40 | Lowers the target’s Defense stat by 2 stages. |
| Sleep Talk | ノーマル | 変化 | — | — | 10 | Can be used only if the user is asleep. The user uses one of the other moves it knows at random. |
| Stealth Rock | いわ | 変化 | — | — | 20 | Gives the opponent’s side the Stealth Rock status. |
| Substitute | ノーマル | 変化 | — | — | 10 | The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. |