| 名前 | タイプ | 分類 | 威力 | 命中 | PP | 効果 |
|---|---|---|---|---|---|---|
| Giga Impact | ノーマル | 物理 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Double-Edge | ノーマル | 物理 | 120 | 100% | 15 | The user takes 1/3 of the damage dealt by this move. |
| Earthquake | じめん | 物理 | 100 | 100% | 10 | This move’s power is doubled against targets that have the Underground status. When Grassy Terrain is active, this move’s power is halved. |
| Foul Play | あく | 物理 | 95 | 100% | 15 | The damage dealt by this move is calculated using the target’s Attack stat instead of the user’s Attack stat. |
| High Horsepower | じめん | 物理 | 95 | 95% | 10 | The user fiercely attacks the target using its entire body. |
| Take Down | ノーマル | 物理 | 90 | 85% | 20 | A tackle that also hurts the user. |
| Body Slam | ノーマル | 物理 | 85 | 100% | 15 | Has a 30% chance of paralyzing the target. If the target has the Minimized status, this move’s power is doubled and it will be sure to hit. |
| Psychic Fangs | エスパー | 物理 | 85 | 100% | 10 | Removes the Light Screen, Reflect, and Aurora Veil statuses on the target’s side. |
| Crunch | あく | 物理 | 80 | 100% | 15 | Has a 20% chance of lowering the target’s Defense stat by 1 stage. |
| Iron Head | はがね | 物理 | 80 | 100% | 15 | Has a 20% chance of making the target flinch. |
| Zen Headbutt | エスパー | 物理 | 80 | 90% | 15 | Has a 20% chance of making the target flinch. |
| Stomping Tantrum | じめん | 物理 | 75 | 100% | 10 | This move’s power is doubled if the user couldn’t act or its move missed or failed on the previous turn. |
| Facade | ノーマル | 物理 | 70 | 100% | 20 | This move’s power is doubled if the user is poisoned, badly poisoned, burned, or paralyzed. Although this move is a physical move, the damage it deals is not halved when the user is burned. |
| Stomp | ノーマル | 物理 | 65 | 100% | 20 | An attack that may cause flinching. |
| Assurance | あく | 物理 | 60 | 100% | 10 | This move’s power is doubled if the target has already taken damage during the turn this move is used. |
| Bulldoze | じめん | 物理 | 60 | 100% | 20 | Lowers targets’ Speed stats by 1 stage. When Grassy Terrain is active, this move’s power is halved. |
| Thief | あく | 物理 | 60 | 100% | 25 | If the user is not already holding an item, it steals the target’s held item. |
| Trailblaze | くさ | 物理 | 50 | 100% | 20 | Boosts the user’s Speed stat by 1 stage. |
| Tackle | ノーマル | 物理 | 40 | 100% | 35 | A full-body charge attack. |
| Double Hit | ノーマル | 物理 | 35 | 90% | 10 | The user attacks twice in a row. |
| Astonish | ゴースト | 物理 | 30 | 100% | 15 | An attack that may shock the foe into flinching. |
| Endeavor | ノーマル | 物理 | — | 100% | 5 | Deals damage to the target equal to its remaining HP minus the user’s remaining HP. This move fails if the target’s HP is the same as or lower than the user’s. |
| Low Kick | かくとう | 物理 | — | 100% | 20 | The heavier the target, the greater this move’s power (ranging between 20 and 120). |
| Hyper Beam | ノーマル | 特殊 | 150 | 90% | 5 | The user gains the Recharging status on the turn after this move is used. |
| Future Sight | エスパー | 特殊 | 120 | 100% | 10 | Gives the target’s spot the Future Attack status. |
| Thunder | でんき | 特殊 | 110 | 70% | 10 | Has a 30% chance of paralyzing the target. This move never misses in rain and can hit a target that has the Sky-High status. |
| Energy Ball | くさ | 特殊 | 90 | 100% | 10 | Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Hyper Voice | ノーマル | 特殊 | 90 | 100% | 10 | A loud attack that uses sound waves to injure. |
| Psychic | エスパー | 特殊 | 90 | 100% | 10 | Has a 10% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Thunderbolt | でんき | 特殊 | 90 | 100% | 15 | Has a 10% chance of paralyzing the target. |
| Uproar | ノーマル | 特殊 | 90 | 100% | 10 | The user gains the Uproar status. |
| Dazzling Gleam | フェアリー | 特殊 | 80 | 100% | 10 | The user damages opposing Pokémon by emitting a powerful flash. |
| Expanding Force | エスパー | 特殊 | 80 | 100% | 10 | If the user is under the effect of Psychic Terrain, this move’s power is boosted by 50% and its range extends to all opponents. |
| Psyshock | エスパー | 特殊 | 80 | 100% | 10 | This is a special move, but the damage it deals is calculated using the target’s Defense stat. |
| Shadow Ball | ゴースト | 特殊 | 80 | 100% | 15 | Has a 20% chance of lowering the target’s Sp. Def stat by 1 stage. |
| Tera Blast | ノーマル | 特殊 | 80 | 100% | 12 | If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat—whichever is higher for the user. |
| Psychic Noise | エスパー | 特殊 | 75 | 100% | 10 | Gives the target the Healing Prevented status for 2 turns. |
| Psybeam | エスパー | 特殊 | 65 | 100% | 20 | An attack that may confuse the foe. |
| Swift | ノーマル | 特殊 | 60 | — | 20 | Sprays star-shaped rays that never miss. |
| Charge Beam | でんき | 特殊 | 50 | 90% | 10 | Has a 70% chance of boosting the user’s Sp. Atk stat by 1 stage. |
| Confusion | エスパー | 特殊 | 50 | 100% | 25 | The foe is hit by a weak telekinetic force. It may also leave the foe confused. |
| Twin Beam | エスパー | 特殊 | 40 | 100% | 10 | The user attacks twice in a row. |
| Stored Power | エスパー | 特殊 | 20 | 100% | 10 | This move’s power is increased by 20 for each stage that the user’s stats have been boosted. |
| Grass Knot | くさ | 特殊 | — | 100% | 20 | The heavier the target, the greater this move’s power (ranging between 20 and 120). |
| Night Shade | ゴースト | 特殊 | — | 100% | 15 | Deals 50 HP of damage. |
| Agility | エスパー | 変化 | — | — | 30 | Boosts the user’s Speed stat by 2 stages. |
| Amnesia | エスパー | 変化 | — | — | 20 | Boosts the user’s Sp. Def stat by 2 stages. |
| Baton Pass | ノーマル | 変化 | — | — | 40 | The user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes, a substitute, or other such effects, they will be passed on to the Pokémon switching in. |
| Calm Mind | エスパー | 変化 | — | — | 20 | Boosts the user’s Sp. Atk and Sp. Def stats by 1 stage. |
| Confuse Ray | ゴースト | 変化 | — | 100% | 10 | Confuses the target. |
| Curse | ゴースト | 変化 | — | — | 10 | Works differently for ghost-types. |
| Endure+4 | ノーマル | 変化 | — | — | 10 | During the turn this move is used, if the user takes damage from a move that would knock it out, it will endure the hit with 1 HP. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Gravity | エスパー | 変化 | — | — | 5 | Gives the entire field the Gravity status for 5 turns. |
| Growl | ノーマル | 変化 | — | 100% | 40 | Reduces the foe's ATTACK. |
| Guard Swap | エスパー | 変化 | — | — | 10 | The user swaps the changes to its Defense and Sp. Def stats with the changes to the target’s Defense and Sp. Def stats. |
| Helping Hand+5 | ノーマル | 変化 | — | — | 20 | Boosts the power of an ally’s move by 50% during the turn this move is used. |
| Imprison | エスパー | 変化 | — | — | 10 | The user gains the Sealing Off status. |
| Light Screen | エスパー | 変化 | — | — | 30 | Gives the user’s side the Light Screen status for 5 turns. |
| Nasty Plot | あく | 変化 | — | — | 20 | Boosts the user’s Sp. Atk stat by 2 stages. |
| Power Swap | エスパー | 変化 | — | — | 10 | The user swaps the changes to its Attack and Sp. Atk stats with the changes to the target’s Attack and Sp. Atk stats. |
| Protect+4 | ノーマル | 変化 | — | — | 10 | The user protects itself from incoming moves for the turn. With each consecutive use, this move’s chance of success becomes 1/3 of what it was before. |
| Psych Up | ノーマル | 変化 | — | — | 10 | The user copies the target’s stat changes. |
| Psychic Terrain | エスパー | 変化 | — | — | 10 | Turns the entire field into Psychic Terrain for 5 turns. |
| Rain Dance | みず | 変化 | — | — | 5 | Summons rain for 5 turns. |
| Reflect | エスパー | 変化 | — | — | 20 | Gives the user’s side the Reflect status for 5 turns. |
| Rest | エスパー | 変化 | — | — | 5 | Fully restores the user’s HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user’s HP is full. |
| Roar-6 | ノーマル | 変化 | — | — | 20 | If there are other Pokémon in the target’s party that can switch into battle, the target is forced to switch out of battle and is replaced by one of those Pokémon at random. |
| Skill Swap | エスパー | 変化 | — | — | 10 | The user and the target swap their Abilities. |
| Sleep Talk | ノーマル | 変化 | — | — | 10 | Can be used only if the user is asleep. The user uses one of the other moves it knows at random. |
| Substitute | ノーマル | 変化 | — | — | 10 | The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user, and it will vanish when it takes damage equal to 1/4 of the user’s max HP. |
| Sunny Day | ほのお | 変化 | — | — | 5 | Summons harsh sunlight for 5 turns. |
| Thunder Wave | でんき | 変化 | — | 90% | 20 | Paralyzes the target. |
| Trick | エスパー | 変化 | — | 100% | 10 | The user and the target swap their held items. |
| Trick Room-7 | エスパー | 変化 | — | — | 5 | Gives the entire field the Trick Room status for 5 turns. |